For well-drawn, well-written escapism, check out Wake. Wake is the story of a human girl marooned on a jungle planet and picked up by a nomadic space community seeking to colonise planets for the many sentient races the Wake consists of. Young Navee is quite happy living the life of a solitary hunter-gatherer in the jungle she grew up in, but the Hottards, a species requiring extremely hot, dry weather, has chosen the planet to settle on. Because the Wake’s definition of intelligence includes telepathic ability, Navee is not recognised as a sentient being, and is slated to fry along with the other animals living on the planet. The first album, Fire and Ash, is about Navee’s battle to stay alive, ending with her being taken along as a research subject (if you think this is a spoiler, think again. As an origin story, it could only end that way, and in any case, the journey is a lot more important than the destination). The following books document her growing up and becoming integrated in the traveling community, becoming an undercover agent and adventurer. The fourth book, not yet available in English, seems to be the beginning of a new cycle in which Navee begins to uncover corruption within the system she’s serving.
Wake has excellent stories and presents a thoroughly developed, original Science Fiction universe with many interesting, believable alien species. I was impressed by the way the ostensible villain of the first story got to put in his defense at the end. What really makes the series special, though, is the art, which is clean, complex, spectacular and gets better with each new book. Page layouts and colors are breath-taking. If you enjoy science fiction comics, you’ll want to check out this series.
This is a backdated entry from before this weblog was started. It was originally posted on rocr.net.